Wicca

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Wicca last won the day on May 7

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About Wicca

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  • Birthday 10/05/90
  1. Simple Formations Use two formations: Column for quick movement, and Line for preparation of attack. Find out where the enemy hard spots are and then engage these targets, before moving across open fields or spaces. Column (quick movement) Line (attack) The formations should not be adhered to if there are other more important terrain features that hinders it, or if the squad wishes to avoid being seen. Follow the terrain and cover primarily. 2-Man Teams: (Buddy) vs. Fireteams The 2 man team is sent out to deal with threats or to clear buildings. The fireteam is used as a more permanent part of the squad. Squad Basic fireline In this example, the squad leader in front and center along with the most powerful anti infantry weapon system, the automatic rifleman. Flanked by medics, rifleman and breachers. The LAT functions as a runner/flanker which can react to contacts by either falling back or advancing unnoticed on the far flank. In the rear you keep the grenadier, which by default needs a large area between himself and the enemy to have any form of ability to fire his grenade. The grenadier can also function as a runner & flanker. The reaction to contact must be fast, with each member either advancing to cover, or being near cover. You can also set up an ambush in this style. Generally, you can also organize each of these groups in buildings, covering a more complicated area instead being out in the open. Each squad can decide how their fireline should look, but they need to have at least 3 fire points that are spread out by some distance to ensure a line is made. Fireteams When setting up your fireteams, make sure that you have a certain objective or plan for each fireteam. For example, setting up your fireteam in two (2) different distinct roles: Strike Teams and Security Teams. Usually, you have players who have the ability to maintain sustained fire of any type in the Security Team, such as a grenadier or automatic rifleman, and in the Strike Team, you put the riflemen, riflemen AT or breacher that strike at a target. The easiest and most straightforward way to use fireteams is in a covering and maneuvering style. Have one (1) fireteam cover an area that the other fireteam will cross. Similarly, you can plan for actions, such as advanced maneuvers where you give each fireteam multiple waypoints and objectives to ensure they cover or take out certain objectives when attacking. The natural spread of the squad in these situation might increase the survivability of the squad and give you the ability to strike the enemy from multiple locations. The mission or composition of the fireteams should be organized based on what the squad leader thinks is best for that situation and not adhere to this example. 2-Man Teams 2-Man Teams can also be a way to organize your squad, in either offensive or defensive postures. When you encounter an enemy who is hard to locate, but is causing your team great distress, simply select two (2) players with appropriate kits or skills and have them find the threat and eliminate it. Similarly, in quick decisive movements, you can secure a larger part of an area by splitting up fireteams to cover different sectors. In a small context, infantry combat in urban or close-quarter areas usually have enemy strong points or attack vectors, which can be easily countered with 2-man flank teams, or with grenadiers striking the corners or sides of objects close to the enemy position. A squad leader can delegate a medic and a breacher, or just a breacher to take care of a FOB. Bounding Overwatch and Successive Bounding Overwatch As one fireteam of the squad covers or provides security, the other moves up either to the same spot as the other fireteam or beyond it by about 20 meters. One fireteam takes an overwatch position while the other team bounds (a bound is a 3–5 second rush) to a new covered position. This way there is always an overwatch team that can react instantaneously to enemy fire (the bounding team would have to stop, take cover, locate the enemy, and aim before they could return fire). Once the covered position is reached by the bounding team, they now assume overwatch positions while the other team then becomes the bounding team. By using bounding overwatch, this unit is able to effectively move through a hostile urban street and intersection, without unnecessarily exposing themselves to enemy fire. If enemy contact is made, the overwatch team opens fire and the unit takes up a process called fire and manouver which is very similar to bounding overwatch in that teams alternate firing and maneuvering. During fire and maneuver, the commander takes more direct control of team movements and positions. Kits & how to use them Medic Automatic Rifleman Grenadier Light Anti Tank
  2. Create a new thread in this forum, and title it "Instructor application". Fill out the following information: In-Game Name: Steam ID64: Date of Birth (Age): Country: Time Zone: Spoken Languages: Time Playing Squad: Anything else? Thank you Wicca
  3. Free Candy Van Presents Infantry Sundae Sundays The Free Candy Van admin team would like to invite you the players to suggest what maps to play this sunday with infantry or any layer that has 1-2 assets per team(claimables). We have quite a roomy evening and any map that is suggested will be placed in either a permanent or rotating maplist which we will be shuffeling for this sunday! Please use this link to find any spicy maps in the Insurgency, Assault & Secure or even similar maps to shijia skirmish?? PR Map Gallery Map events! We are also planning on doing more weekly themed events with map agendas and such if you have any suggestions to another map list or a certain theme, feel free to reply here or make a thread in the DRK forums! This event will come to you this sunday 21st of May! Feel free to visit any of our official pages or servers. All our community websites and servers are open to the public. Credits Credits video: Bluedrake42/Midnight Credits header: Midnight Credits development: Project Reality Development Team Credit: Admin team FCV & FCV 2 Credit event: Wicca WEBSITE | STEAM | FACEBOOK | YOUTUBE Free Candy Van is focused on providing an accepting, non-intimidating, and enjoyable environment to both new and veteran players of Project Reality. Our server boasts a dedicated administration team composed of members from multiple well known communities... including Project Reality Teamwork Alliance, =DRK= Drakelings, =]H[= Hardcore, & more.
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  6. Well now we have a logo!
  7. Free Candy Van Squad Server Plan Hello all! Today marks the end of the beta testing we ran for the squad server, there are still numeros things to fix and maintain before it is where I want it, but we have a basic structure of which to base that now, and with a popular server to organize it with. Having had the server populated everyday, for almost 24 hours a day with close to full pop! My general structure and plan follows, with any part of it being possibly changed or similarly altered depending on situations or better ideas that might come up. General plan: My general plan is to create several teams with specific roles and tasks, from administration and seeding to events and propaganda. We wish to create a large pool of talented players, leaders and commanders willing to pour their heart and soul into this project as instructors and to host some really great events. I hope some of you will join me in the coming months to make this dream come true. Here is an outline of the general structure and conveived idea behind how the team will be structured. I hope you like the way this will go, and I will see you in the server, or the discord: https://discord.gg/7fcbWXb We will soon open applications for other roles and tasks, aswell as find a damn LOGO! Fight hard and fight well, and never give up!
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    Join me on discord for an interview https://discord.gg/n5PwApT
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    https://discord.gg/n5PwApT
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    Sure!
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    Join me on discord: https://discord.gg/7fcbWXb
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    lets try tommorow!