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About Dennis125

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  1. Stereotypes/Funny Stories of Squad

    A player who ask way too many questions to SL.
  2. 2 ships in version 0.2r6

  3. Soldiers carry two type of ammunition: HE or Anti-Infantry rounds that killing only people, not stuff. AP rounds - Only destroy stuff, terrible at killing people. Same apply to pilots and they really need a weapon because right now, once the enemy pilot boarded your ship. It's pretty much a standoff because one pilot holds RMB while you hold LMB.
  4. I think youtube just dug their own grave today.

    I will give, ummm about 2 years before every single major YouTuber leave YouTube.
  5. Ban Appeal

    Sorry for unnecessary bump but I'm still banned and I thought this place might be the fastest way to get me play on your server again.
  6. Random BANNED

    Just wait, slammed will help you.
  7. Ban Appeal

    @Wicca Got it.
  8. Ban Appeal

    Wait,should I talk to them via Discord or Here?
  9. Ban Appeal

    In-Game Name: Dennisz125 CD Hash (Identifier): 005f12851dac2a1b8ce5d322014ad745 Date of Appeal: 4/16/17 Date of Infraction:? Administrator on Duty (if Applicable): ? I decided to play PR today, load up and receive this message and I don't remember Mass TK I made, If you have evidence why I'm banned, let me know, if not, then let me know, thank you for sending your time reading this message.
  10. Player classes / roles

    Here's my input; Crew - Obj: To operate a ship or turrets. Armory: Only carry pistol and have little heath with small regenerate shield. Speed: Move very fast. Spacewalk is slow. Building: can place very basic parts and repair parts at very slow pace. Engineers - Obj: To maintain the ship and only operate turrets. Armory: Only carry sub-machine gun or light shotgun and have moderate heath with normal regenerate shield. Speed: Move at moderate rate. Spacewalk is moderate. Building: Can place very complex parts and repair parts like you gonna die in a minute. Soldier - Obj: To defend or attack the ship. Armory: Only carry assault rifle or heavy shotgun and have huge heath with huge regenerate shield. Speed: Move very slow. Spacewalk is fast. Building: My idea does make sense in 'normal' mode while @Imacds - Cubba make sense in 'hardcore' mode.
  11. Game suggestions/ideas

    Sorry about that, what I meant was that there are limited asteroids per match, what I been thinking about it, is that for every asteroid that was completely mined, a new one will fly into the map thus we might see 10 median size ship fighting at close range.
  12. Game suggestions/ideas

    I notice that when both team are going to mine the asteroid, there will be no more asteroid to mine, if everyone got destroy, can we have a new one will fly into the map. Also can we have grid reference or compass to easily communicate with your teammates about the position of the enemy ship.